like the idea but, execution is just sluggish. passageways ( like doors ) are all wrong places , always needed to search to find them , quests are hard the understand and it is a struggle just play the game :(
feel dumb, because when I got onto the water and saw Thays sprite being left behind I assumed she was not following and that it wasn't the way back, lol
Uhm... It's not exactly a trick, but the strategy consists of using Elly on the attack with her water powers and Thays on the defense healing and recovering Elly's power, I just recommend you have a lot of jellies, especially the water jelly that heals HP and power, saving you a turn.
Pretty opening screen and good opening question! Lol tiny text. gonna try the other option to see what happens! No difference! Heh! Ooh, history! ... Maybe somehow put a note saying "hold confirm to speedup text"? Good thing I tried!
Fun narrator name!
dowloaded > downloaded
Also the "skip" should explain what I'm skipping?
Lol closet. Taking diary should probably remove it? And can't use it immediately. hmm.
Thank you very much for your message! It's hard to see some mistakes, especially when they're barely noticeable, I'll take note of what you said and fix the problems as soon as possible! ^-^)b
Heh, Sra. Smith being glad! ... After, I think "receive" was spelt wrong...
Empty. Bottle: Can storage strange liquids > Empty Bottle: Can store strange liquids
Daggar > Dagger
Lol funny first quest! Woo! Seeing 3 of the 5 screenshots!
Good reason to avoid Aura! And can't go back after reverting! hehe! Ooh, Slime Jelly and regular jelly are different!
Ooh! Cool! Redrawing a regular RTP monster in your own style! ... Bil > Bill ... Woah, color change! And heh status change! Banner image makes sense now too! Slime-based biomorphing! Reminds me of https://www.royalroad.com/fiction/33491/slime-girl
Heh, deliveries. Jelly Belly Elly puns! Woo! Uh, probably shouldn't sleep face down, probably would be better face up? / back down? Ooh, yep, color is intentional! Aww! Speech! Woah, terrifying / scary backstory! Cheery music. heh. Also Orange is now a status effect! Woo! Glad I checked the cake! And looking back at save 1, cool! It changes! ... Okay, probably bombarded you with enough questions. Maybe I'll join the Discord for all this indepth stuff instead!
Actually, maybe after people start chatting in there tomorrow. Lacto Chapel bottom left: Workshiper > Worshipper? Lol Lacto. ... Then again, could get Mother of a Thousand Young creepy. Probably not. ... Oh, I just saw Lacto. I thought it was just background art! Ha!
Holy shit, it's been, what, less than a day, and the Carn Slime already got to the capital maybe? It moves FAST!
Yay! I can pacifist until Big Blue! Now at level Goo!
Spoilers so putting this low... And padding out the space needed with typo checks.
After eating all that Jelly, I'm not sure if Elly's shirt should be blue or the more purply in the itch.io screenshot.
When's the earliest impact of the censorship option? I'm trying both versions to see what changes, and I'm losing track of which file is which.
I like the overall tone, very cute, and I loved seeing whenever there's an update. I also always knew the game could be a little rough around the edges, but I always made sure to save every map or so, just to make sure I wouldn't lose too much progress should the code fail. So... Why is there a soft-lock trap towards the upper right edge of the Water Cave, Map065?
Like, I'm someone who likes playing RPGs, especially ones that encourage looking around. I'm used to looking for secrets in games, especially when in a special circumstance as Elly is in that instance on that map. With a map that big, I figured there might be something to it. So, imagine my surprise-turned-consternation when, upon climbing up the only interactive waterfall, instead of the room being another section of cave, I was immediately punished with a blank room and these words:
"You shouldn't be here."
It honestly killed my patience for the grind considering all the slimes I had just wasted my time on. I did not realize I needed to save every few tiles lest I be punished for exploration. Granted, I guess there are a decent number of game-breaking one-way doors in the game: the ranch with the Milk Slimes; the sewers with the boss-room door if you head down upon defeating the giant blue slime instead of progressing upwards immediately; this waterfall door to limbo; and any others in this version that I failed to encounter due to quitting where I did.
An intentionally-made room with an intentionally-made title for it, but no way out? Why? It practically feels malicious. Like, if it's just to mess with people, congrats. You got me. I was fine putting up with everything else, but that was honestly the straw that broke the camel's back.
I'm sorry you had to go through this frustration, this was actually an unfinished test map that I forgot to disable and you ended up finding. I'm really sorry about that and I hope you can give the game another try in the future.
Gah! Sorry for not getting back to your prior message! I'm a hyper-amateur when it comes to working in RPGM and game-creation and such, but even so, I totally understand accidentally leaving something in from a prior version of the code/game. So, sorry for being kind of intense with my first message!
Definitely looking forward to giving the latest version a shot in a moment once it finishes downloading
Aaaaand the update most certainly did solve my problem, very nicely done! I don't want to reveal too much, so I'll just say that I'm very happy with it and look forward to where it goes from there. This was a perfect turnaround, thanks for letting me know about the update!
EDIT: Went back and fixed the formatting, the lines were being weird for some reason
I have one question, I went through the game before the mother of slimes, and I don't know what to do next, is there even a plot further or not? Plus, I found one bug if the player, after the quest with making a bridge for Elly (well, after she fell into the water), returns back to the same location where we collected resources, and then returns back to the location with the bridge, then the game will lose the animation again and the game will be completely envious with a black screen.
Are you referring to the version before the cave was added? And just enter the passage behind the stone slime. About the bug, I will take a look and try to fix it in the next update.
I mean, I went through the whole cave, defeated 5 metal slimes (who go as a boss) and their golem (if i can call it that), then the mother of the slimes, and after that I didn't understand, and one more question: how to treat poisoning in the game that can be inflicted by honey slimes?
And you can add a more convenient way to inform about what needs to be done in the task, and sometimes you forget the description that the NPC said and that's it.
Yes, the update ends with Thays' last speech, and I even recommend saving before leaving the cave. About the poison... that's something I ended up forgetting, I intended to add the antidote along with the poison slime.
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like the idea but, execution is just sluggish. passageways ( like doors ) are all wrong places , always needed to search to find them , quests are hard the understand and it is a struggle just play the game :(
is there a way out of the cave once you talk to the mother slime?
Yes, just go back to the place where you first appeared in the cave, there should be a rope there.
wow, thanks.
feel dumb, because when I got onto the water and saw Thays sprite being left behind I assumed she was not following and that it wasn't the way back, lol
I tried to launch the mac version of this game on my macbook and it doesnt work.
Could you specify what happened/appeared for you? Sometimes it can just be a download error.
Well my macbook just said "Game.app cannot be opened". I played it in my windows desktop instead.
Is there a trick to beating the stone guardian slime
Uhm... It's not exactly a trick, but the strategy consists of using Elly on the attack with her water powers and Thays on the defense healing and recovering Elly's power, I just recommend you have a lot of jellies, especially the water jelly that heals HP and power, saving you a turn.
Woo! El-protag! Woo! Slimes! Heh, slightly reminds me of https://en.wikipedia.org/wiki/My_World,_My_Way_(video_game)
Pretty opening screen and good opening question! Lol tiny text. gonna try the other option to see what happens! No difference! Heh! Ooh, history! ... Maybe somehow put a note saying "hold confirm to speedup text"? Good thing I tried!
Fun narrator name!
dowloaded > downloaded
Also the "skip" should explain what I'm skipping?
Lol closet. Taking diary should probably remove it? And can't use it immediately. hmm.
Bath: saturday > Saturday
Gosh, so many fun descriptions, more motivation to make that trope. https://tvtropes.org/pmwiki/article_history.php?article=Administrivia.TropeIdeaS...
Congrats on being ~35th top rated, but 2nd most popular right now in the Slime tag!
For other tags, try Female Protagonist, JRPG, RPG Maker
Thank you very much for your message! It's hard to see some mistakes, especially when they're barely noticeable, I'll take note of what you said and fix the problems as soon as possible! ^-^)b
Umm... There seems to be a lotta spelling issues, but at least everything's readable!
I will need equipament > I will need equipment
Sr. Smith: Slime aren't dangerus > Sr. Smith: Slimes aren't dangerous
Heh, Sra. Smith being glad! ... After, I think "receive" was spelt wrong...
Empty. Bottle: Can storage strange liquids > Empty Bottle: Can store strange liquids
Daggar > Dagger
Lol funny first quest! Woo! Seeing 3 of the 5 screenshots!
Good reason to avoid Aura! And can't go back after reverting! hehe! Ooh, Slime Jelly and regular jelly are different!
Ooh! Cool! Redrawing a regular RTP monster in your own style! ... Bil > Bill ... Woah, color change! And heh status change! Banner image makes sense now too! Slime-based biomorphing! Reminds me of https://www.royalroad.com/fiction/33491/slime-girl
Heh, deliveries. Jelly Belly Elly puns! Woo! Uh, probably shouldn't sleep face down, probably would be better face up? / back down? Ooh, yep, color is intentional! Aww! Speech! Woah, terrifying / scary backstory! Cheery music. heh. Also Orange is now a status effect! Woo! Glad I checked the cake! And looking back at save 1, cool! It changes! ... Okay, probably bombarded you with enough questions. Maybe I'll join the Discord for all this indepth stuff instead!
Actually, maybe after people start chatting in there tomorrow. Lacto Chapel bottom left: Workshiper > Worshipper? Lol Lacto. ... Then again, could get Mother of a Thousand Young creepy. Probably not. ... Oh, I just saw Lacto. I thought it was just background art! Ha!
Holy shit, it's been, what, less than a day, and the Carn Slime already got to the capital maybe? It moves FAST!
Yay! I can pacifist until Big Blue! Now at level Goo!
Spoilers so putting this low... And padding out the space needed with typo checks.
After eating all that Jelly, I'm not sure if Elly's shirt should be blue or the more purply in the itch.io screenshot.
When's the earliest impact of the censorship option? I'm trying both versions to see what changes, and I'm losing track of which file is which.
I like the overall tone, very cute, and I loved seeing whenever there's an update. I also always knew the game could be a little rough around the edges, but I always made sure to save every map or so, just to make sure I wouldn't lose too much progress should the code fail. So... Why is there a soft-lock trap towards the upper right edge of the Water Cave, Map065?
Like, I'm someone who likes playing RPGs, especially ones that encourage looking around. I'm used to looking for secrets in games, especially when in a special circumstance as Elly is in that instance on that map. With a map that big, I figured there might be something to it. So, imagine my surprise-turned-consternation when, upon climbing up the only interactive waterfall, instead of the room being another section of cave, I was immediately punished with a blank room and these words:
"You shouldn't be here."
It honestly killed my patience for the grind considering all the slimes I had just wasted my time on. I did not realize I needed to save every few tiles lest I be punished for exploration. Granted, I guess there are a decent number of game-breaking one-way doors in the game: the ranch with the Milk Slimes; the sewers with the boss-room door if you head down upon defeating the giant blue slime instead of progressing upwards immediately; this waterfall door to limbo; and any others in this version that I failed to encounter due to quitting where I did.
An intentionally-made room with an intentionally-made title for it, but no way out? Why? It practically feels malicious. Like, if it's just to mess with people, congrats. You got me. I was fine putting up with everything else, but that was honestly the straw that broke the camel's back.
I'm sorry you had to go through this frustration, this was actually an unfinished test map that I forgot to disable and you ended up finding. I'm really sorry about that and I hope you can give the game another try in the future.
Good news! I just released an update on the game's discord server, and I believe this update can solve your problem ^-^)b
Gah! Sorry for not getting back to your prior message! I'm a hyper-amateur when it comes to working in RPGM and game-creation and such, but even so, I totally understand accidentally leaving something in from a prior version of the code/game. So, sorry for being kind of intense with my first message!
Definitely looking forward to giving the latest version a shot in a moment once it finishes downloading
Aaaaand the update most certainly did solve my problem, very nicely done! I don't want to reveal too much, so I'll just say that I'm very happy with it and look forward to where it goes from there. This was a perfect turnaround, thanks for letting me know about the update!
EDIT: Went back and fixed the formatting, the lines were being weird for some reason
I have one question, I went through the game before the mother of slimes, and I don't know what to do next, is there even a plot further or not? Plus, I found one bug if the player, after the quest with making a bridge for Elly (well, after she fell into the water), returns back to the same location where we collected resources, and then returns back to the location with the bridge, then the game will lose the animation again and the game will be completely envious with a black screen.
Are you referring to the version before the cave was added? And just enter the passage behind the stone slime. About the bug, I will take a look and try to fix it in the next update.
I mean, I went through the whole cave, defeated 5 metal slimes (who go as a boss) and their golem (if i can call it that), then the mother of the slimes, and after that I didn't understand, and one more question: how to treat poisoning in the game that can be inflicted by honey slimes?
And you can add a more convenient way to inform about what needs to be done in the task, and sometimes you forget the description that the NPC said and that's it.
Ideas are always welcome, feel free to share what you think on the discord server.
Yes, the update ends with Thays' last speech, and I even recommend saving before leaving the cave. About the poison... that's something I ended up forgetting, I intended to add the antidote along with the poison slime.
WHAT?!
"What" what?